So some time ago I worked for clients who's into the mobile game business. Most of them are reskins stuff right by the time flappy bird became a hit.
I'm not really a fan of it but it's time for me to learn about the world of freelancing. I remember it was also around the time when game developers just change the theme and appearance of popular games but the gameplay remains the same started to become a trend. My clients wanted to improve the
graphics or maybe, you know, just going for a fresh look overall. They have programmers working with me and I'm stuck with the drawing board. These were some illustrations I did in a
short span of time. I believe some of these games were pulled out by
my previous client lately from Google Play and iTunes. Maybe they
aren't working well enough in terms of downloads or revenue? Just my guess, but most likely.
Here's one of 'em. Your usual action platformer with a viking-ish character as the main player set in a Norse mythology theme. You can collect coins to buy items and unlock other characters as you go along. The characters, environment, and user interface elements were all created using Adobe Illustrator with a little bit of editing in photoshop. I do my sketches in AI as well.
Here's one of 'em. Your usual action platformer with a viking-ish character as the main player set in a Norse mythology theme. You can collect coins to buy items and unlock other characters as you go along. The characters, environment, and user interface elements were all created using Adobe Illustrator with a little bit of editing in photoshop. I do my sketches in AI as well.
Main menu screen |
Grab all the coins! |
Ever heard of the popular infinite
jumping game Doodle Jump? Had the chance to create graphics for that
same gameplay as well. This however with robots as your hero/heroine
trying to endlessly jump as high as you can on platforms while
avoiding obstacles and getting power ups without falling.
Where are those power-ups when you need one! |
That's all for now! I just wanna put
it out there. Personally there are a lot of things to improve on. These were all made within a short time when I was doing freelancer
jobs. Hope these would help you with some ideas. More updates soon!
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